Available for work

I develop games using Unreal Engine 5

Hey, I’m Amegh. I develop Unreal Engine game prototypes and also fix bugs and errors in your project.

Services

Here’s what I bring to the table for you

An overview of the core services I provide, no matter the project size or type.

Game Prototyping

Creating an entire gameplay mechanic or prototype.

Bug/Error Fixing

Fixing bugs or errors in your Blueprint/C++ code.

Multiplayer Setup

Setting up Epic/Steam Online Subsystem inside your project for a seamless multiplayer integration.

Weapon System

Integrating a future-proof weapon system using Blueprints/C++ that you can expand in the future.

Works

Take a closer look at some of my works

A selection of projects that showcase my experience with Unreal Engine.

Benefits

What you can expect working with me

A clear, collaborative process focused on building reliable gameplay systems.

Reliable Development

Completed

Consistent Updates

  • New update from Amegh

    Added weapon system to project

  • New update from Amegh

    Fixed minor bugs related to weapon system

  • New update from Amegh

    Completed project prototype

Seamless Feedback

You

Open Communication

Achievements

A few of my proudest achievements

Some numbers that reflect the work I’ve done and the results I’ve helped create.

5

+

Projects Worked On

15

+

Gameplay Systems Implemented

1

Multiplayer Game Built

2

+

Years of Experience

FAQ

Some of my frequently asked questions

A quick set of answers to common questions. If you need more information, feel free to reach out anytime.

What types of Unreal Engine projects do you work on?

I primarily work on gameplay systems and interactive experiences built with Unreal Engine 5. This includes game prototypes, gameplay mechanics, weapon systems, AI behavior systems, UI systems, and multiplayer features. I enjoy helping developers turn their game ideas into playable and polished systems.

Do you work with both Blueprint and C++?

Yes. I mainly use Blueprint for rapid gameplay development and system prototyping, but I also have experience integrating C++ when needed for performance or advanced functionality. I focus on building clean and scalable gameplay systems that are easy to maintain.

Can you help improve or fix an existing Unreal Engine project?

Yes. I can help debug issues, optimize gameplay systems, fix Blueprint logic problems, and improve existing mechanics. If you already have a project and need help finishing or polishing certain systems, I can assist with that.

How can we start working together?

You can contact me through Fiverr, LinkedIn, or email. Once I understand your project requirements, we can discuss the scope of work, timeline, and the best approach to implement your gameplay systems.

Get Started

Shoot me a message, let's discuss your next project

Whether you want to send an email or reach out to me on LinkedIn or Fiverr — I’m here and excited to hear what you’re working on.

2026 © Amegh V B. All rights reserved.

2026 © Amegh V B. All rights reserved.

2026 © Amegh V B. All rights reserved.

Create a free website with Framer, the website builder loved by startups, designers and agencies.